Effects of playing "games"
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Effects of playing "games"
I read a really good post about the effects of playing "games" on gamers. Summarizing the articale gives several area's where games increase useful skills which relate to the real world. Here's summary of his basic listing:
Scarcity - How you deal with limited resources to accomplish a task. (Games like Warcraft, Starcraft, Simcity)
Complexity - Brews down into 2 catagories (Tekken, MMO's, Myth)
1) Reasoning/Intuition - Figuring out the envirnment/rules without it being stated. (This is how science works)
2) Wisdom - A better understanding of what we can and more importantly what we can't figure out with numbers.
Effectiveness - Long-term Efficiency. (Tetris, Desktop Tower Defence)
Tele-communication - Learning how to deal with people in a non-face-to-face way. (Ventrilo, Teamspeak, typed tells/whispers)
Oraganation - Inflow and outflow Important data in a meaningful and understandable way.
Management - How to organize groups using manageral skills to preform tasks and accomplish goals. (Leading raids in MMO's)
Persistance - How to deal with and overcome failure in the name of progress. (Prince of persia, Every Extend, Boomshire)
The whole articale can be read [url=If Gamers Ran The World by Tom Armitage]http://infovore.org/talks/if-gamers-ran-the-world/[/url]
Scarcity - How you deal with limited resources to accomplish a task. (Games like Warcraft, Starcraft, Simcity)
Complexity - Brews down into 2 catagories (Tekken, MMO's, Myth)
1) Reasoning/Intuition - Figuring out the envirnment/rules without it being stated. (This is how science works)
2) Wisdom - A better understanding of what we can and more importantly what we can't figure out with numbers.
Effectiveness - Long-term Efficiency. (Tetris, Desktop Tower Defence)
Tele-communication - Learning how to deal with people in a non-face-to-face way. (Ventrilo, Teamspeak, typed tells/whispers)
Oraganation - Inflow and outflow Important data in a meaningful and understandable way.
Management - How to organize groups using manageral skills to preform tasks and accomplish goals. (Leading raids in MMO's)
Persistance - How to deal with and overcome failure in the name of progress. (Prince of persia, Every Extend, Boomshire)
The whole articale can be read [url=If Gamers Ran The World by Tom Armitage]http://infovore.org/talks/if-gamers-ran-the-world/[/url]
Mark Coveny- Admin
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Join date: 2009-04-03

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